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1. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
John Psi wrote: SponkSponkSponk wrote: Someone needs to post video of this . ...visible to the naked eye, that if you sat in ship with a SR texture within 100m is not loaded gradually, but immediately. For the purity of the experiment ...
- by Leeroy Gannarsein - at 2014.09.16 10:42:00
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2. Rattati, HAV and PC - in Feedback/Requests [original thread]
Atiim wrote: MarasdF Loron wrote: Atiim wrote: Infantry support, and AV (AP when fitted with gunners). The intended role of an item doesn't change based on which game-mode you're in. It does because if you need a gunner in PC to be use...
- by Leeroy Gannarsein - at 2014.09.07 07:25:00
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3. I'd like a review of vehicle damage mods for hotfix Erection... - in Feedback/Requests [original thread]
MarasdF Loron wrote: Derpty Derp wrote: Sorry I have no idea what the correct 'E' term is... I think vehicle damage mods are hellishly boring and the inbuilt tankyness of a tank doesn't make it much of a 'sacrifice' to your overall health, ...
- by Leeroy Gannarsein - at 2014.09.06 14:51:00
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4. Sincere question to CCP Rattati about Large Blasters - in Feedback/Requests [original thread]
Tebu Gan wrote: MarasdF Loron wrote: So, I might have fallen out of the loop here at some point but are Large Blasters meant to be anti infantry or anti vehicle? I'm just wondering because the Large Railgun outperforms the Large Blaster at b...
- by Leeroy Gannarsein - at 2014.09.06 14:50:00
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5. Gû+Gû¦Gû+ Installations GùÅ Ground GùÅ Vehicles GùÅ Infantry -vs- Dropships Gû¦Gû+... - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Breakin Stuff wrote: Anmol Singh wrote: Breakin Stuff wrote: Shots to kill python with IAFG: 3 Shots to kill Gunnlogi with IAFG: 3 ADS are not too squishy. They are harder to terminate than tanks are by being ju...
- by Leeroy Gannarsein - at 2014.08.21 02:56:00
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6. How Assaults Were Intended To Be. Their Not Slayers (Spoiler Alert... - in Feedback/Requests [original thread]
In what way is an assault more flexible than a logi, or a scout? In what way could it be?
- by Leeroy Gannarsein - at 2014.07.21 00:34:00
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7. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: Benjamin Ciscko wrote: Seymour KrelbornX wrote: Benjamin Ciscko wrote: Nerf scout Regen Buff Assault regen. dumbest idea ever... I am the Least intelligent person ever... FTFY so explain why you thin...
- by Leeroy Gannarsein - at 2014.07.20 02:16:00
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8. To People Who Want Faster Swarms - in Feedback/Requests [original thread]
Atiim wrote: I don't want faster Swarms, I want a cooldown on the Afterburner that's actually reasonable. This. And also a fuel injector accel. bonus nerf. HAVs accelerate too quickly too (although the cooldowns are more sensible).
- by Leeroy Gannarsein - at 2014.07.19 17:53:00
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9. "Out of left field" thought - a role for tankers, snipers,... - in Feedback/Requests [original thread]
Unidentified Caldarian wrote: castba wrote: How so? MCC's being susceptible to damage/reps from players in current Dom and Skirm is surely doable? It would take a lot more work and the MCC is just a spawn point. Not true. We were still ...
- by Leeroy Gannarsein - at 2014.07.18 16:15:00
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10. time required to leave a vehicle. - in Feedback/Requests [original thread]
Atiim wrote: I remember Harpyja suggesting that exiting a vehicle should force a reload animation. That seems to be the most practical solution. I think something like this is more likely though; the reload animation beig tied to that action...
- by Leeroy Gannarsein - at 2014.07.18 16:12:00
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11. Since the GalSentinel is losing a low, can we get a buff to repair? - in Feedback/Requests [original thread]
Damage mods are still a thing for heavies.
- by Leeroy Gannarsein - at 2014.07.18 16:10:00
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12. Armor based sentinels are easy mode - in Feedback/Requests [original thread]
On the flip side an Amarr Sentinel has serious issues running alone, where Caldari and Minmatar don't suffer quite as much. I'm not suggesting that makes up for it, just that it is something to note, and for that reason, at the very least, Cal He...
- by Leeroy Gannarsein - at 2014.07.18 15:46:00
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13. Sticky:Hotfix Charlie - HMG Heat and Burst HMG Changes - in Feedback/Requests [original thread]
I quite like this. I'm not sure what the burst changes will entail, but I think his is a pretty good place for the HMG. I also think the scouts need to be a little less bitter that they're no longer the primary assault suit, but I digress.
- by Leeroy Gannarsein - at 2014.07.17 18:33:00
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14. [Idea] - New high slot module "Armor Repair Overdrive" - in Feedback/Requests [original thread]
Okay, so I really like it. Compromising EHP for less downtime between combat - it's cool, very cool. At the very outside we'd have Gallente (or Amarr) Sentinels with at most about 5hp/s out-of-combat regen. The question would be calculating at ...
- by Leeroy Gannarsein - at 2014.07.17 18:27:00
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15. [Request] Are BPOs still out of the question? - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: do you remember after the rouge wedding we found out cpm and ccp knew they were cancelling dust for legion for 7 months? well bpo's were removed like late December early January... means they had known at that point fo...
- by Leeroy Gannarsein - at 2014.07.17 08:57:00
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16. [Idea] - New high slot module "Armor Repair Overdrive" - in Feedback/Requests [original thread]
I kind of like the idea in theory. I'd need you to present some numbers and maths to support it though, like some fittings including a brick tank, a rep tank and maybe a few combinations of other mods.
- by Leeroy Gannarsein - at 2014.07.17 08:55:00
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17. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: True Adamance wrote: I do wish to point out that dealing with JLAVs when we had no dispersion was fine since a good tanker could pick off the remotes if they had the piece of mind....... now that the dispersion is at...
- by Leeroy Gannarsein - at 2014.07.17 00:27:00
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18. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Jack 3enimble wrote: Lorhak Gannarsein wrote: BLOOD Ruler wrote: No you just suck I use it and love dying by it. How much do your fittings cost? I'll tell you what, next time I see you running infantry I'll pull a BPO LAV with a nitro...
- by Leeroy Gannarsein - at 2014.07.17 00:26:00
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19. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Atiim wrote: Leeroy Gannarsein wrote: How about this, then: in a world of JLAVs, what is the point of FGs and SL vs. HAVs? JLAVs aren't ideal for every situation, because the terrain may be ridiculously bumpy, and you may be facing a tank...
- by Leeroy Gannarsein - at 2014.07.17 00:24:00
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20. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: Leeroy Gannarsein wrote: Seymour KrelbornX wrote: Death Shadow117 wrote: ^ Above poster isnt very smart. Have you ever even tried tanking? Do you even know how much sp/isk it takes to become a real tanker becau...
- by Leeroy Gannarsein - at 2014.07.17 00:11:00
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